Why is it so important to write tight? Today’s agents and editors expect tight writing because that’s what readers want. For the most part, readers want to get into the story and to the point. They don’t want to have to skim through fluff. Many of them would rather close the book instead.
Here are some self-editing tricks you can use when looking specifically at tightening your work.
June 2013
5 posts
Simply Funny.
Most of the best comedy ideas are simple. “A very rude man runs a hotel.” Or “a likeable rogue in prison always gets the better of the authorities.” Sometimes the idea is so strong and simple that the title says it all, like “The 40 Year Old Virgin.” Here’s a test: if you can’t describe your comedy idea in 15 words or less, it’s probably too complicated.Simple set-up, complex development.
This doesn’t mean characters and stories can’t be complex. But the SET-UP is simple. The plots of many restoration comedies are fiendishly convoluted, but are based on a simple proposition. In ‘The Country Wife’, a notorious rake convinces other men he’s impotent so they trust him with their wives - a simple idea – but the plot that develops is labyrinthine.
And some of the most interesting characters in TV sitcom are found in set-ups that can be summed up in a few words. “A warring father and son run a scrap business.” Sometimes it’s even simpler. “Two very different people have to live together,” which could describe any number of sitcoms from “The Odd Couple” to “Peep Show.” But although the set-ups are simple, the writing, especially of character, can be very sophisticated.Comedy is simple. But it’s not easy.
Writing comedy involves some very specific skills. It helps if you have a passion for the work, and a natural flair is a great gift. But the most important thing is to practice the craft. And keep practicing. The first step is to identify and become familiar with the skills you need.
When we talk about voice, we are referring to the way a book or story reads. It’s a rather amorphous concept that takes into account tone, style, character, and a host of other elements of writing.
Stylistic Voice: When we read high fantasy we generally expect it to sound a certain way. We expect the descriptions to be somewhat rich, the language to be less colloquial, more formal. On the other hand, if we read contemporary urban fantasy, we expect the opposite. The style will usually be more clipped, succinct; there might be less emphasis on description and more on action. Military SF might be different from both of these.
Obviously, these are not hard and fast rules. One can write highly descriptive urban fantasy or high fantasy in a clipped style. The point is, this is a conscious decision that we make as writers; a stylistic decision. And in making that decision, we are starting to establish the voice of our work.
Read More
Everyone has a unique take on the world. Our experiences and inborn traits shape our perception of everything around us. Voice is how a character expresses that unique view. It can come out in the tiny things like word choice and sentence structure.
But voice is about more than words and tone. Equally important is your character’s thought process. When something happens, how does your character process it? What do they think about it? What do they connect it to— something in their past? Something else in the world around them? Someone in the world around them?
Because a character’s voice is shaped so much by their traits and backstory, it’s important to know those things about your character. Take time to get to know your character.
Henry James argued that you should set up your characters and let the readers get to know them before jumping into the action, since action grows out of character. But modern readers aren’t all that patient with those sorts of books. They want to get into the action right away–en medias res means starting in the middle of the action. That’s pretty typical of contemporary fantasies.
With traditional fantasy, more world-building has to happen before your readers can fully understand the conflict or action. If you toss them in on the first page and they don’t understand the context, they may shrug, or may not feel the level of tension you want them to feel.
Writing it can be tricksy, because there is so much you have to do, and yet not confuse your readers. So first you pour it all out onto the page in a messy mass. Then you start crafting. One of your goals is to CUT. Cut everything that doesn’t have to be there to make sense of that scene, those characters and that world. Because it’s a new book and there’s so much going on, our first tendency is to overwhelm the reader with too much detail.
Your first draft will have a lot of extraneous details. That doesn’t mean get rid of them altogether. Those details may need to be introduced later. But in the first chapter, only give what’s necessary for the reader to understand and engage in the moment. So cut. Or as my editor once said, Prune Generously. Then go back and figure out what the reader needed to know that didn’t get put in there.
May 2013
8 posts
Here is a 30 day original story development challenge. It can be filled by prose or illustration or comic or even just script, whatever works for you and how you’ll be displaying the setting. Feel free to reveal as much or as little as you want.
Day 1 - A main protagonist, their bio.
Day 2 - A Main protagonist’s love interest(s), their bio(s).
Day 3 - A main protagonist’s best friend(s), their bio(s).
Day 4 - A main antagonist, their bio.
Day 5 - The place a character sleeps.
Day 6 - The place a character works/goes to school/hangs out whatever.
Day 7 - A major story location.
Day 8 - A character’s parent(s) or guardian
Day 9 - A minor antagonist.
Day 10 - Your character when they were young(er)
Day 11 - What kind of people show up in the background in your world?
Day 12 - How does a character comfort themself?
Day 13 - What kind of foods are popular in the setting?
Day 14 - What is a character’s biggest regret?
Day 15 - What are a character’s bad habits?
Day 16 - What was a character’s first romantic and/or sexual encounter like?
Day 17 - What are popular sports and hobbies in your setting?
Day 18 - What would your protagonist do if they saw your antagonist on the street?
Day 19 - What would your antagonist do if they saw your protagonist on the street?
Day 20 - Demonstrate a character and their best friend and/or love interest interacting as they most commonly do.
Day 21 - What is a character’s deepest desire?
Day 22 - What animals appear in your setting?
Day 23 - A unique place in your setting.
Day 24 - Where did you draw inspiration for the setting/story from?
Day 25 - A character’s proudest moment.
Day 26 - What special talents or abilities does a character have?
Day 27 - Describe/Illustrate is an average day to a character.
Day 28 - A character’s most embrassing moment.
Day 29 - Describe/illustrate an important thematic element.
Day 30 - Describe/Illustrate a major event in the setting’s history.
Round Characters
- Characters who recognise, change with, or adjust to circumstances.
- Complex and many-sided, they touch life at many points.
- Usually the main figure in a story. Profits from experience, is altered by circumstances, and undergoes a change or alteration, which may be shown in action, the realization of new strength and therefore the affirmation of previous decisions, the acceptance of a new condition, or the discovery of heretofore unrecognized truths.
Flat Characters
- Characters who do not grow, who end where they begin, who are static.
- Usually highlight the development of round characters and are usually minor (although not all minor characters are necessarily flat).
- Can be characterised by one or two traits, summed up in a sentence.
(click link for more info)
The Society of Muses is a community for writers who focus on the fantasy genre. There will be:
- Fantasy and writing discussion
- Beta reading
- Prompts
- Challenges
- Games
- Friendly staff and members

Villain Or Antagonist?
How does a villain differ from an antagonist? An antagonist is a general term for the person who opposes the protagonist and villain is a sub-category of antagonists. Foster says, “An antagonist is someone that is against whatever is happening. They aren’t all villainous. You can be an antagonist, but still be good. On the other hand, a villain concentrates on bad deeds, on evil. ”
Antipathy Instead of Sympathy
When you create a villain, you want the reader of your novel to feel antipathy toward that character, rather than sympathy. To do this, you use the same tools that you use to characterise any character. Give the character a convincing backstory that explains motivations, then personalise them with depth and variety.
I want to talk a little bit about strengths, weaknesses, and neutral character traits. When many people make character profiles, I find that they don’t really understand which traits are actually negative, and they often include neutral or potentially positive traits under the category of “weaknesses”. So in the following article, I’m going to go over the difference between good/bad/neutral aspects, and also point out a few commonly misused traits and why they aren’t actually negative.
Your main character needs to overcome his/her inner demons prior to his/her final showdown with the story’s antagonist, and the overcoming of those inner demons becomes the enabling factor that helps him/her conquer all exterior obstacles.
That’s why you need to focus on the inner demons and make them really compelling and really believable—It’s going to be the thing that makes or breaks your main character.
- Create a detailed character profile.
- Use character quirks to break stereotypes.
- Know your character’s family.
- What Would (My Character) Do?
- Write a biography for your character.
Self-doubt is the enemy of the writer. It is most certainly one of the worst, if not the worst, in the writer’s rogue gallery of nemeses. You let self-doubt get a hold of you, it’ll kill your work dead.
You mustn’t be seduced by the callous whispers of the doubting monster at your back. To survive as a writer you must wheel on the beast, your sharpened pen at hand. Then you must spear him to the earth.
We’re All Part Of The Self-Hatred Quilt
Self-doubt has the singular power to make you feel very alone indeed [but] you’re not alone. We all get it. The difference is that some writers pull their boots out of the hungry mire and others sink deeper and deeper until they’re caught in an inescapable nest of old Druid bones.Time And Practice Are Two Of Doubt’s Mightiest Foes
Sometimes self-doubt comes from a real place, a revelation that you’re just not ready. The problem isn’t this revelation but rather how writers react to it. The reaction is: OMG NOT GOOD ENOUGH MUST EJECT OR DIE. What a terribly unproductive reaction. Or, more accurately, over-reaction.
You’re not going to be perfect right out of the gate. Time and practice will improve your mojo, and an improved sense of one’s mojo will go a long way toward mitigating doubt.Validation Comes From Within
Don’t go looking for validation elsewhere. Don’t look for it from friends, loved ones, publishers, editors, agents, mailmen, or cats. External validation isn’t a bad thing. It just isn’t what you need. Because it matters little that they believe in you if you don’t believe in yourself.
Read the rest of this thoughtful, funny (and possibly NSFW) article here.
April 2013
2 posts
Having a meaningful flow is crucial for ensuring that your story hangs together. Without it, readers won’t be able to follow what’s going on, or else they won’t be engaged enough to care.
March 2013
19 posts
Ummmm this is the coolest infographic I’ve ever seen. Click on the title or the image to see it bigger!
As writers, we look for ways to make our books more visceral for the reader. For plotters, this might include keeping note of emotional impact for the scenes one intends to write. For pantsers, this will often lead to rereading and working a scene until we can feel every single word deep in our gut, ourselves. Whatever the author’s process, it is no coincidence that the masters of this art are often at the top of the bestsellers lists and even more importantly, on our keeper shelves.
In short, writing with an awareness of all of our senses gives us an edge when deepening our characters and fleshing out a scene.
While showing, rather than telling, is an excellent technique when it comes to moments of action, drama and emotion, there are times when telling is a far more useful and efficient approach to take.
One of those times is when dealing with motivation. Why a character does what he does is going to be a key part of any scene.
Use conflict to show what kind of people your story is populated with. You can explore the inner depths, strengths and weaknesses they have and show how they react in various ways to the problems. In fact you can produce a conflict out of the attitude or flaws of one of your characters and then describe how he and your other characters deal with that.
Advice for those looking to tackle NaNoWriMo or just starting a novel in general by Chuck Wendig:
- Get your expectations firmly in check.
- Find your own personal “give-a-fuck” factor.
- Draw the map for the journey ahead.
- Become wild west scrivening inkslinger, “Quick-Note McGoat.”
- Know thy characters.
- Build an (incomplete) world.
- Test drive those imaginary motherfuckers.
- Dig up all the glittery conflict diamonds.
- Identify the major rules.
- Find your way into the tale.
- Also: Identify the Great Egress.
- Learn all the appropriate things.
- Suss out the fiddly bits.
- The 13-Second Closing-Window-Of-Opportunity Pitch
- Hell, write the whole goddamn query.
- Know your word processor intimately.
- Establish a daily schedule.
- Build a timetable.
- Ensure that life accommodates the book.
- Have a publication path in mind.
- Clean your shitty desk, you filthmonger.
- The Backup Plan
- Set it and forget it.
- Commit, motherfucker.
- Stop doing all this other stuff and write already.
Read in detail about this list at Chuck Wendig’s blog: terribleminds.
It’s vital to understand the difference between the inciting incident and the catalyst. Because they are easily confused. They both push major plot events into motion, and they both occur in Act I.
Also, you can’t create an effective catalyst until you have a solid premise. All of these things fit together seamlessly — the inciting incident, the catalyst, the premise — in a well-structured story, and therefore, are of major importance when crafting a pitch.
via writingforward
Characters are the heart and soul of every story.
Almost every great story is about people. Plot, setting, themes, and every other element of fiction is secondary to realistic characters that an audience can connect with on an intellectual or emotional level.
There are exceptions, of course. Some readers enjoy plot-driven stories, but they never seem to achieve the massive popularity that stories with rich, layered characters achieve. Why do fans adore Harry Potter, Holden Caulfield, and Scarlett O’Hara? Because they are people.
We connect with characters in fiction for any number of reasons. Maybe the character reminds us a little of ourselves. We might love her because she represents who we want to be, or we might hate her because she reminds us of the parts of ourselves we are ashamed of. Some characters feel like friends; others remind us of our enemies. We might admire a character’s heroism and relate to his philosophy or we might admonish his acts of destruction and hate.
Some writers argue that it’s not necessary for readers to connect or identify with characters in a story. That might be true to some extent, but the most beloved stories throughout the history of literature are populated with characters we love or characters we love to hate. There’s something to be said for making readers care.
Character Writing Tips
Readers won’t care about characters unless they are believable. So how do we make our characters realistic? Why do the most celebrated characters seem so real? How have some writers managed to render animals, aliens, and even inanimate objects into characters that we embrace emotionally?
The answer is simple: the best characters are realistic. They come with all the flaws, quirks, and baggage that real people possess. They are not just names on a page. They have pasts, personalities, and they are unique.
Here are 12 character writing tips to help you develop characters that feel like real people:
i originally thought up these questions for writers, but then i realized that they can really apply to anything - artists, composers, whatever. idk about you guys but i love to talk about my process so yeah
- red: is it hard for you to think up new ideas? list three of your biggest influences.
- orange: what do you do when you’re inspired? do you scream eureka, write the idea down in a notebook, what?
- yellow: what do you do when you’re stuck in a block? list three sources of inspiration when new ideas are scarce.
- green: how do you flesh out an idea? does it take a long time, do you mull over it for hours, or does it come easily? describe the process!
- blue: depending on your form of art, what are some of your favorite ways to characterize, add detail, design, establish a settling, or otherwise elaborate on the piece? are you fond of world-building, or does that pose a problem for you? (customize this question if you’re an artist or otherwise)
- indigo: picture of your workspace!
- violet: describe your work habits. do you eat? do you need music? are you messy or organized? do you keep a notebook? how long can you work at a time? etc.
- silver: what’s the hardest part of a piece for you? (plot, background, etc)
- gold: the easiest?
- black: what is your least favorite part of the creative process?
- white: your favorite?
- rainbow: do you believe in true originality?
- brown: what does it take for you to honestly be proud of something?
- pink: what is the most rewarding part of being a writer, artist, etc?
- magenta: what drives you the most insANE?
For writers: I’m dropping off a link to a site about body language.
I’ve found it very useful for my writing over the years. The site itself isn’t all that lovely to look at, but the information is great. It’s always good to know how to convey a particular emotion through the body instead of just flat out telling readers that a character looked sad or seemed upset.
A sub-plot is a dramatic confrontation between a need and antagonist obstacles. Just like your main plot. It can involve your hero, or it can involve someone else. If the latter, the sub-plot needs to collide with the hero’s story arc at some point, probably in your Part 4 resolution.
Sub-text can be described as the sociology, the culture, of your story. Culture, with its norms, expectations and consequences, influences the behaviors and actions that take place within it.
Many books are plot driven. Others are character driven. So why not do both?
It’s all too easy to create cardboard characters. We see it all the time in fiction. The characters in a novel really make or break the story. Often the difference between a page turner and a book for the bin is the strength of the protagonist.
Here’s eight aspects of character development to consider:1. Give your character a serious problem. Better still, give them several serious problems. Have you ever heard the old expression that difficult times are character building? Well, this is it in a literal sense. Torturing your character may not be good for him, but it’s great for the reader.
2. Make your character imperfect. I know we love our hero. I know we want him to be perfect in every way. We never [want] him to fail. Of course, that makes the character so boring they should be shot and left out in the desert somewhere. They need some flaws! They need failings! Here’s a list of the seven deadly sins. Give your character a couple - lust, gluttony, greed, sloth, wrath, envy and pride.
3. What is your character’s Achilles heel? What does your hero fear? Remember how Indiana Jones is afraid of snakes? Makes him sort of interesting, doesn’t it? And Superman? Not keen on Kryptonite, is he? Work out his weakness and you’ll learn more about them.
Here are three little ways that will help elevate your story to heavenly heights. These notions reside on top of the layer cake that comprises the Six Core Competencies of Successful Writing. Think of them as frosting, only with protein and vitamins and a serious propensity for addiction.
1. Dialogue should be brief.
2. It should add to the reader’s present knowledge.
3. It should eliminate the routine exchanges of ordinary conversation.
4. It should convey a sense of spontaneity but eliminate the repetitiveness of real talk.
5. It should keep the story moving forward.
6. It should be revelatory of the speaker’s character, both directly and indirectly.
7. It should show the relationships among people.
” —Elizabeth Bowen (via AdviceToWriters)Plot motivation is when a writer has a character make a particular choice or take a particular action because it’s necessary for the direction the writer wants the plot to go.
Character motivation is when a writer has a character make a particular choice or take a particular action because it’s what makes the most sense given the situation the character is in and that character’s state of mind.
Phrased like that, I’m sure you don’t need me to tell you that readers prefer the latter.
Writing a novel? There’s first-draft flow, and there’s editing flow. And then there comes a time when you think you might be done, yet the manuscript is still not quite “there.” To sell your work to an agent, and then to a publisher, and finally to a great many readers, put thoughts of flow aside now, and consider the following advice. Each of the guides mentioned is worthy of your careful attention.
The Shortlist:
- Don’t describe your characters in generic terms.
- Don’t construct a majority of your sentences the same way.
- Don’t be clumsy in your use of foreshadowing and anticipation.
- Avoid flabby phrases.
- Don’t write scenes in which “it’s all good.”
For full explanations of each tip on the shortlist, click the link above.
By Tony Spencer-Smith
Some errors just keep popping up over and over again. Here are five of the most common:Factual Errors
Our ability to get things wrong is considerable. When I was editor-in-chief of Reader’s Digest magazine, we had researchers who checked everything. They came up with numerous elementary errors made by top journalists - from misspelt names to incorrect figures. So double-check your own work for accuracy, and query the facts of other writers if you have even the slightest suspicion they might be wrong.Poor Spelling
Spell check programs can reduce spelling errors, and you should use them on every document. But they won’t pick up words that are inappropriately spelt. So one of the big danger areas is confusion about words that are similarly spelt but have different meanings or grammatical functions. For instance, in “the CEO of the company was formally the finance director”, formally should be changed to formerly.Subject-verb Agreement
This is an area of grammar where many people go wrong. The rule is that a verb takes a different form depending on whether its subject is singular or plural. Most of the time, it is easy to get this right. Few people say “he run” or “they runs.” When it becomes tricky is in more complex sentences where the verb gets separated from its subject, as in: “The challenge of our troubled times, with global warming and massive population growth, are to stabilise our planet.” It should be: “The challenge … is to stabilise our planet.”Rogue Apostrophes
Many good writers find the apostrophe difficult. One of the most common mistakes is to put one in a word that is simply a plural: “Don’t eat all the plum’s.”Redundant Words
It is very easy to use more words than necessary. An editor needs to be on the lookout for these superfluous words and chop them out. That means thinking about the meaning of each word carefully. If you do that, the redundancies in advance warning and two-way dialogue will become obvious.
January 2013
3 posts
Story ideas can come from anywhere, and those are the easy part of writing. It’s figuring out what to do past that glimmer of an idea where it can get tricky. Let’s look at some common places ideas start and ways to find a workable plot from those sparks.
November 2012
6 posts
October 2012
0 posts
September 2012
1 post
Ever have trouble thinking of a name for a character? Here is a few websites with an incredible assortment of names:
- Name Nerds
- Name Playground
- Behind the Name (gives background on names, useful if you want to make the name symbolic of the character’s personality or past!)
August 2012
7 posts
there’s this thing called writing
and it’s thirty percent staring blankly at a computer screen
twenty percent keyboard smashing, select all, deleting
ten percent writing the entire plot out but not being able to put it into actual words
five percent screaming
fifteen percent refreshing your dashboard
five percent finding the perfect song/background music
ten percent talking about writing
and five percent making stupid text posts about why writing is hard
The classic story arc requires rising action to keep a novel progressing toward its climax. For the first-time novelist (and even some experienced novelists), rising action can be harder to implement than to talk about.